Free Blender animation basics ebook with free certification. Learn keyframes, Graph Editor, rigs, cameras, lighting, and rendering for video animations.
Course content
Blender Basics for Animation: Interface, Navigation, and Scene Readiness
2Blender Basics for Animation: Objects, Transforms, and Pivot Control
3Blender Basics for Animation: Keyframing Essentials and Playback Control
4Blender Basics for Animation: Dope Sheet Workflow for Timing and Posing
5Blender Basics for Animation: Graph Editor for Smooth Motion and Ease
6Blender Basics for Animation: Simple Rigs with Armatures and Basic Controls
7Blender Basics for Animation: Constraints for Controlled Motion and Easy Setups
8Blender Basics for Animation: Cameras, Shot Composition, and Motion Paths
9Blender Basics for Animation: Lights for Readable Animation and Simple Materials
10Blender Basics for Animation: Rendering, Output Settings, and Delivering a Short Shot
Course Description
Blender Basics for Animation The First Week Roadmap is a practical ebook course designed to help beginners move from opening Blender to producing a clean, readable animated shot. Created for Design and Art learners focused on video animations, it guides you through the essential tools and habits that make animation work faster, clearer, and more enjoyable.
You will start by getting comfortable with the Blender interface, viewport navigation, and scene readiness so your projects stay organized from day one. From there, you will build solid control over objects, transforms, and pivot behavior, which is key for posing, staging, and believable motion. As you progress, you will learn keyframing essentials and playback control to preview animation accurately, then refine timing and posing using the Dope Sheet workflow.
To achieve professional looking motion, the course shows how to use the Graph Editor for smooth arcs, easing, and natural acceleration. You will also explore simple rigs with armatures and basic controls, along with constraints that create controlled motion and efficient setups for common animation tasks. These skills translate directly to real production scenarios, from blocking to polish, whether you are animating characters, props, or motion graphics in Blender.
To complete the pipeline, you will work with cameras, shot composition, and motion paths to plan movement and storytelling. You will add lights for readable animation and apply simple materials that support clarity without slowing you down. Finally, you will configure rendering and output settings so you can deliver a short shot with dependable results for portfolios, social media, and client previews.
Start this Blender animation roadmap today and build a confident first week foundation you can use for every new scene, rig, and render you create.
This free course includes:
10 content pages
Digital certificate of course completion (Free)
Exercises to train your knowledge
100% free, from content to certificate
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