Free Course Image Blender 3.0 basics course

Free online courseBlender 3.0 basics course

Duration of the online course: 4 hours and 48 minutes

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Build 3D skills fast with this free Blender course—master modeling, lighting, rendering and animation basics, and earn confidence for creative projects.

In this free course, learn about

  • Blender 3.0 purpose/mission and CG Cookie workflow; how to start and orient in the interface
  • 3D View navigation: orbit, pan, zoom, view controls; why a 3-button mouse is recommended
  • Object selection methods, including selecting multiple objects efficiently
  • Transform fundamentals: move/rotate/scale, and understanding Location/Rotation/Scale in the Transform panel
  • Adding/deleting objects and using the 3D Cursor for placement; multiple ways to delete
  • Local vs global space, object parenting, and effects like scaling after rotation (transforms order)
  • Difference between objects and object data; editing shared data and managing object origins
  • Edit Mode mesh editing basics; what deleting a vertex does to connected edges/faces
  • Duplicate vs instance behavior and when instancing is preferable for reuse and performance
  • Pivot points, snapping, proportional editing, and how to change pivot point settings
  • Visibility controls and Collections; using X-ray/wireframe to select or see through geometry
  • Mesh normals and smooth shading; how normals affect lighting and shading
  • Core modeling tools: extrude (E), inset, knife, bevel/loops/edge slide, subdivide/fill/merge
  • Modifiers, file saving (Ctrl+S), editor management, cameras/rendering, materials/lighting, keyframing (I), Grease Pencil & sculpting

Course Description

Step into 3D creation with a practical introduction to Blender 3.0, designed for anyone who wants to turn ideas into scenes, models, and animations. This course starts by making the interface feel familiar, helping you move through the 3D View with confidence and develop the muscle memory that makes every later tool easier to learn. You will understand how to select, transform, add, and delete objects, and how the 3D Cursor influences where new elements appear in your scene.

As you progress, you will gain clarity on core concepts that often confuse beginners, such as the relationship between an object and its underlying data, the role of origins, local space, and parenting, and what really happens when you rotate then scale. You will practice working efficiently with duplication and instancing, learn how pivot points and snapping improve precision, and discover how proportional editing can speed up organic adjustments without losing control.

Modeling fundamentals are approached in a way that builds good habits early. You will work with mesh normals and smooth shading to avoid common visual artifacts, then use essential tools like extrude, inset, knife, bevel, edge loops, edge slide, subdivide, fill, and merge to shape clean forms. You will also explore modifiers as a non-destructive way to iterate, so you can refine designs while keeping the ability to change direction.

The course continues into real production workflow, including managing collections and visibility, organizing your interface by swapping editors, and saving and working with blend files safely. Finally, you will bring your creations to life by setting up cameras, rendering images, and establishing the basics of materials and lighting. You will also get an accessible start in animation with keyframes, explore Grease Pencil for 2D work inside a 3D pipeline, and try digital sculpting techniques that open up more expressive shapes. By the end, you will have a solid foundation for further learning and the confidence to start building your own Blender projects.

Course content

  • Video class: BLENDER BASICS 1: Intro to Blender 3.0 and CG Cookie 09m
  • Exercise: _What is Blender's mission?
  • Video class: BLENDER BASICS 2: Navigating the 3D View 07m
  • Exercise: _What is the recommended type of mouse to use with Blender 3D?
  • Video class: BLENDER BASICS 3: Selecting Objects 06m
  • Exercise: _How do you select multiple objects in Blender 3.0?
  • Video class: BLENDER BASICS 4: Transforming Objects and Adjusting Transformations 13m
  • Exercise: _What are the three basic properties found in the transform panel of an object in Blender 3.0?
  • Video class: BLENDER BASICS 5: Adding, Deleting, and the 3D Cursor 11m
  • Exercise: _What are the different ways to delete an object in Blender?
  • Video class: BLENDER BASICS 6: Local Space and Parenting 13m
  • Exercise: _What happens if we scale an object after rotating it in Blender 3.0?
  • Video class: BLENDER BASICS 7: Editing Object Data 11m
  • Exercise: _What is the difference between objects and object data in Blender?
  • Video class: BLENDER BASICS 8: Edit Mode and Object Origins 21m
  • Exercise: _What happens when you delete a vertex in edit mode in Blender 3.0?
  • Video class: BLENDER BASICS 9: Duplicate and Instance Objects 06m
  • Exercise: _What is the difference between duplicating and instancing an object in Blender 3.0?
  • Video class: BLENDER BASICS 10: Pivot Points, Snapping, and Proportional Editing 14m
  • Exercise: _What is the pivot point in Blender 3D view header and how can it be changed?
  • Video class: BLENDER BASICS 11: Visibility and Collections 16m
  • Exercise: _What is the purpose of using X-ray view or wireframe view in Blender 3.0?
  • Video class: BLENDER BASICS 12: Mesh Normals and Smooth Shading 11m
  • Exercise: _What are normals in Blender?
  • Video class: BLENDER BASICS 13: The Extrude, Inset, and Knife Tools 09m
  • Exercise: _What is the keyboard shortcut for the extrude tool in Blender 3.0?
  • Video class: BLENDER BASICS 14: Bevel, Insert Edge Loop, and Edge Slide 15m
  • Exercise: _What is the technical difference between a bevel, a chamfer, and a fillet in engineering?
  • Video class: BLENDER BASICS 15: Subdivide, Fill, and Merge 13m
  • Exercise: _Where can you find the "Subdivide" command in Blender's interface?
  • Video class: BLENDER BASICS 16: Object Modifiers 12m
  • Exercise: _What is the downside of manipulating mesh components in edit mode?
  • Video class: BLENDER 3 BASICS 17: Splitting, Joining, and Swapping Editors 11m
  • Exercise: _What is the hotkey to show or hide the toolbar in Blender's UI?
  • Video class: BLENDER BASICS 18: Working with Blend Files 10m
  • Exercise: _What is the hotkey to quickly save your work in Blender?
  • Video class: BLENDER BASICS 19: Cameras and Rendering 13m
  • Exercise: _What is the process of turning a three-dimensional scene into a two-dimensional image or movie called in Blender?
  • Video class: BLENDER BASICS 20: Materials and Lighting 16m
  • Exercise: _What is the purpose of a material in 3D software?
  • Video class: BLENDER BASICS 21: 3D Animation 09m
  • Exercise: _What is the hotkey to insert a keyframe in Blender's animation timeline?
  • Video class: BLENDER BASICS 22: Grease Pencil 2D Animation 07m
  • Exercise: _What is the purpose of creating a 2D animation in Blender?
  • Video class: BLENDER BASICS 23: Digital Sculpting in Blender 19m
  • Exercise: _What is the purpose of wireframe view in sculpting mode in Blender 3.0?
  • Video class: BLENDER BASICS 24: Next Steps for Learning Blender 05m

This free course includes:

4 hours and 48 minutes of online video course

Digital certificate of course completion (Free)

Exercises to train your knowledge

100% free, from content to certificate

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Course comments: Blender 3.0 basics course

AS

Abhijeet Swamy

StarStarStarStarStar

this couse has helped me to understand blender. thanks a lot Cgcookie, i loved this course

A_

Anime _City

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it's good and helpfull for biggners on blender software and good for having certeficate but the app need more popularity and recognation.

AR

Axmed raged Maxamed

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it's good

F

frances

StarStarStarStarStar

Thank your for the lessons that we gain through the course blender 3.0 basic.

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