Free Course Image Blender 3.0 basics course

Free online courseBlender 3.0 basics course

Duration of the online course: 4 hours and 48 minutes

5

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Master Blender 3.0 with this comprehensive free online course by CG Cookie. Learn everything from basic navigation to advanced modeling, animation, and rendering. Start now!

In this free course, learn about

  • Getting Started with Blender and the 3D Viewport
  • Object Manipulation and Scene Structure
  • Precision Editing and Mesh Manipulation
  • Interface Management, Files, and Rendering
  • Materials, Lighting, and Animation Workflows

Course Description

Welcome to the **Blender 3.0 Basics Course**, a meticulously designed journey into the fundamentals of Blender 3.0. Spanning a concise yet comprehensive duration of 4 hours and 48 minutes, this course has garnered an exceptional average rating of 5 stars, reflecting its quality and the high level of satisfaction among its participants.

Belonging to the **Design and Art** category, specifically under **Architectural Design**, this course is perfect for anyone looking to dive into the world of 3D modeling and design using Blender, a powerful open-source tool. Starting from the very basics, this course is built to ensure that students, regardless of their experience level, can grasp the essential concepts and techniques needed to excel in Blender 3.0.

The journey begins with an **Introduction to Blender 3.0**, setting the stage for what’s to come. You will learn to navigate the 3D view, an essential skill for manipulating objects and scenes in Blender. As you progress, you'll get hands-on with selecting and transforming objects, adjusting their transformations to suit your creative needs.

Delve deeper into the intricacies of adding and deleting objects, and utilizing the powerful 3D cursor. Understand the concepts of local space and parenting, essential for managing complex scenes and hierarchies within your projects. Through guided sessions, you’ll edit object data, explore edit mode, and master object origins.

By the time you reach topics like duplicating and instancing objects, pivot points, snapping, and proportional editing, you'll have developed a solid foundation. Effective visibility management and collections will be covered, enhancing your ability to organize and manage large scenes. Discover the nuances of mesh normals and smooth shading, and employ essential modeling tools like extrude, inset, knife, bevel, edge loop, and edge slide for precise modeling.

Not just that, concepts like subdivide, fill, merge, and object modifiers will fortify your modeling skills. Practical functionality such as splitting, joining, and swapping editors will be brought to light, optimizing your workflow. Gain confidence in working with blend files and explore the pivotal aspects of cameras and rendering to create stunning visual outputs.

The course does not stop at static modeling — you will also be introduced to materials, lighting, 3D and 2D animation, as well as digital sculpting in Blender. These advanced topics pave the way for more specialized workflows in future projects, and the final session offers guidance on the next steps for continuing your learning journey in Blender.

This Blender 3.0 Basics Course represents not just a collection of tutorials, but a structured pathway to becoming proficient in one of the top tools used in architectural, game, and many other types of design. Embark on this creative and educational adventure, and unlock the full potential of Blender 3.0.

Course content

  • Video class: BLENDER BASICS 1: Intro to Blender 3.0 and CG Cookie 09m
  • Exercise: _What is Blender's mission?
  • Video class: BLENDER BASICS 2: Navigating the 3D View 07m
  • Exercise: _What is the recommended type of mouse to use with Blender 3D?
  • Video class: BLENDER BASICS 3: Selecting Objects 06m
  • Exercise: _How do you select multiple objects in Blender 3.0?
  • Video class: BLENDER BASICS 4: Transforming Objects and Adjusting Transformations 13m
  • Exercise: _What are the three basic properties found in the transform panel of an object in Blender 3.0?
  • Video class: BLENDER BASICS 5: Adding, Deleting, and the 3D Cursor 11m
  • Exercise: _What are the different ways to delete an object in Blender?
  • Video class: BLENDER BASICS 6: Local Space and Parenting 13m
  • Exercise: _What happens if we scale an object after rotating it in Blender 3.0?
  • Video class: BLENDER BASICS 7: Editing Object Data 11m
  • Exercise: _What is the difference between objects and object data in Blender?
  • Video class: BLENDER BASICS 8: Edit Mode and Object Origins 21m
  • Exercise: _What happens when you delete a vertex in edit mode in Blender 3.0?
  • Video class: BLENDER BASICS 9: Duplicate and Instance Objects 06m
  • Exercise: _What is the difference between duplicating and instancing an object in Blender 3.0?
  • Video class: BLENDER BASICS 10: Pivot Points, Snapping, and Proportional Editing 14m
  • Exercise: _What is the pivot point in Blender 3D view header and how can it be changed?
  • Video class: BLENDER BASICS 11: Visibility and Collections 16m
  • Exercise: _What is the purpose of using X-ray view or wireframe view in Blender 3.0?
  • Video class: BLENDER BASICS 12: Mesh Normals and Smooth Shading 11m
  • Exercise: _What are normals in Blender?
  • Video class: BLENDER BASICS 13: The Extrude, Inset, and Knife Tools 09m
  • Exercise: _What is the keyboard shortcut for the extrude tool in Blender 3.0?
  • Video class: BLENDER BASICS 14: Bevel, Insert Edge Loop, and Edge Slide 15m
  • Exercise: _What is the technical difference between a bevel, a chamfer, and a fillet in engineering?
  • Video class: BLENDER BASICS 15: Subdivide, Fill, and Merge 13m
  • Exercise: _Where can you find the "Subdivide" command in Blender's interface?
  • Video class: BLENDER BASICS 16: Object Modifiers 12m
  • Exercise: _What is the downside of manipulating mesh components in edit mode?
  • Video class: BLENDER 3 BASICS 17: Splitting, Joining, and Swapping Editors 11m
  • Exercise: _What is the hotkey to show or hide the toolbar in Blender's UI?
  • Video class: BLENDER BASICS 18: Working with Blend Files 10m
  • Exercise: _What is the hotkey to quickly save your work in Blender?
  • Video class: BLENDER BASICS 19: Cameras and Rendering 13m
  • Exercise: _What is the process of turning a three-dimensional scene into a two-dimensional image or movie called in Blender?
  • Video class: BLENDER BASICS 20: Materials and Lighting 16m
  • Exercise: _What is the purpose of a material in 3D software?
  • Video class: BLENDER BASICS 21: 3D Animation 09m
  • Exercise: _What is the hotkey to insert a keyframe in Blender's animation timeline?
  • Video class: BLENDER BASICS 22: Grease Pencil 2D Animation 07m
  • Exercise: _What is the purpose of creating a 2D animation in Blender?
  • Video class: BLENDER BASICS 23: Digital Sculpting in Blender 19m
  • Exercise: _What is the purpose of wireframe view in sculpting mode in Blender 3.0?
  • Video class: BLENDER BASICS 24: Next Steps for Learning Blender 05m

This free course includes:

4 hours and 48 minutes of online video course

Digital certificate of course completion (Free)

Exercises to train your knowledge

100% free, from content to certificate

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Course comments: Blender 3.0 basics course

Abhijeet Swamy

this couse has helped me to understand blender. thanks a lot Cgcookie, i loved this course

Anime _City

it's good and helpfull for biggners on blender software and good for having certeficate but the app need more popularity and recognation.

Axmed raged Maxamed

it's good

frances

Thank your for the lessons that we gain through the course blender 3.0 basic.

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