Free Course Image Maya 3D Animation Course: Basics to Advanced Acting and Body Mechanics

Free online courseMaya 3D Animation Course: Basics to Advanced Acting and Body Mechanics

Duration of the online course: 8 hours and 32 minutes

New

Free Maya 3D animation course covering fundamentals, Graph Editor, timing, body mechanics, acting, facial animation, and lip sync.

In this free course, learn about

  • Maya Animation Fundamentals
  • Body Mechanics Essentials
  • Acting and Performance for Animation
  • Advanced Dialogue Scenes

Course Description

Learn character animation in Autodesk Maya with a free online course that guides you from essential foundations to advanced acting and body mechanics. Designed for artists in Design and Creative Arts, this training helps you build confidence in Maya animation workflows while developing an animator’s eye for timing, spacing, and clear posing.

Start by getting comfortable inside Maya and strengthening your core animation process with practical techniques for planning shots, refining timing, and working efficiently. You will also dive into the Graph Editor to gain precise control over motion, polish arcs, and create natural, appealing movement that reads well on camera.

As you progress, the course shifts into body mechanics, focusing on believable weight, balance, and momentum. You will practice walk and run patterns, jumps, leaps, settles, and actions that require pushing and lifting, helping you understand torque, power, and how force travels through the body. These skills translate directly into stronger performance and more convincing physicality in any scene.

Finally, move into acting and dialogue work. Explore mood, posture, pantomime, and silhouette clarity, then advance into facial animation, lip sync, accents, and gesture choices that support storytelling. The course culminates in more complex dialogue work, preparing you to handle monologues and multi-character interaction with cleaner staging and stronger performance decisions.

Course content

  • Video class: 3D Maya Animation - Basics 1: Intro To Maya (Free 3D Animation Course) 19m
  • Exercise: Which key combination is used to orbit the camera in Maya’s perspective view?
  • Video class: 3D Maya Animation - Basics 2: Intro to the Graph Editor (Free 3D Animation Course) 34m
  • Exercise: What is the recommended workflow for building and polishing an animation in Maya?
  • Video class: 3D Maya Animation - Basics 3: Timing And Workflow Techniques (Free 3D Animation Course) 31m
  • Exercise: When setting up a reusable Maya layout for animation, which three areas are emphasized as essential to keep visible?
  • Video class: 3D Maya Animation - Basics 4: Timing And Camera (Free 3D Animation Course) 30m
  • Exercise: When adjusting a bouncing ball in the Graph Editor, what is the main reason to break tangents on the ground-impact keys?
  • Video class: 3D Maya Animation - Basics 5: Secondary Action (Free 3D Animation Course) 47m
  • Exercise: In the wave principle for secondary action (like a leaf, tail, or scarf), where does the motion/energy originate?
  • Video class: 3D Maya Animation - Basics 6: Basic Mechanics (Free 3D Animation Course) 25m
  • Exercise: In the recommended workflow for animating the mannequin arm, what should you do first before refining the motion?
  • Video class: 3D Maya Animation - Body Mechanics 1: Walk Jump And Cycle (Free 3D Animation Course) 38m
  • Exercise: When refining a walk or jump cycle, what tangent type should be used on foot Translate Y keys while the foot is planted on the ground to prevent sliding and penetrating the floor?
  • Video class: 3D Maya Animation - Body Mechanics 2: Walk Leap And Settle (Free 3D Animation Course) 39m
  • Exercise: In a walk cycle, how should the arms relate to the legs to maintain balance?
  • Video class: 3D Maya Animation - Body Mechanics 3: Run! (Free 3D Animation Course) 21m
  • Exercise: When refining a run cycle to avoid foot slippage, which tangent type should be used for the feet’s translate Z (front-to-back sliding) curves?
  • Video class: 3D Maya Animation - Body Mechanics 4: Pushing Weight (Free 3D Animation Course) 36m
  • Exercise: When setting up a parent constraint so the cube follows the character’s hand, what is the correct selection order?
  • Video class: 3D Maya Animation - Body Mechanics 5: Lifting Weight And Balance (Free 3D Animation Course) 38m
  • Exercise: When attaching the heavy cube to the character’s hand using a parent constraint, what do the keyed values 1 and 0 represent on the constraint channel?
  • Video class: 3D Maya Animation - BODY MECHANICS Xtra Class: Torque and Power (Free 3D Animation Course) 18m
  • Exercise: When refining the skateboard animation cycle, what workflow order helps avoid having to redo the arms and legs after changing the body?
  • Video class: 3D Maya Animation - Acting 1: Mood Posture And Posing (Free 3D Animation Course) 07m
  • Exercise: When blocking acting in Maya, what two things are emphasized as the most important to remember?
  • Video class: 3D Maya Animation - Acting 2: Pantomime Acting And Silhouetted Poses (Free 3D Animation Course) 05m
  • Exercise: What is the main goal of using silhouetted poses in a pantomime acting exercise?
  • Video class: 3D Maya Animation - Acting 3: Facial Animation (Free 3D Animation Course) 21m
  • Exercise: When animating a head turn for more appeal and believability, what motion is recommended to convey weight and gravity?
  • Video class: 3D Maya Animation - Acting 4: Lipsync Dialogue And Accents (Free 3D Animation Course) 34m
  • Exercise: When timing lip-sync mouth shapes to dialogue, where should you place the keyframe for the mouth shape relative to the sound?
  • Video class: 3D Maya Animation - Acting 5: Lipsync Dialogue And Gestures (Free 3D Animation Course) 27m
  • Exercise: What is the recommended overall workflow order for an acting shot with dialogue?
  • Video class: 3D Maya Animation - Advanced Dialogue 1: Monologue Sequence (Free 3D Animation Course) 15m
  • Exercise: What is the recommended order of operations for completing a dialogue character shot?
  • Video class: 3D Maya Animation - Advanced Dialogue 2: Two Character Scene (Free 3D Animation Course) 15m

This free course includes:

8 hours and 32 minutes of online video course

Digital certificate of course completion (Free)

Exercises to train your knowledge

100% free, from content to certificate

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