10.14. Internationalization and localization in Flutter: Best practices for internationalization in Flutter
Page 147 | Listen in audio
Internationalization and localization are crucial aspects of application development, especially when you are creating an application that will be used globally. Flutter, being a cross-platform application development framework, offers full support for internationalization and localization. In this section, we'll discuss best practices for internationalization in Flutter, focusing on how you can build apps that adapt to different languages and cultures.
First of all, it is important to understand what internationalization and localization mean. Internationalization is the process of designing and preparing your application to be used in different languages and regions. Localization, on the other hand, is the process of translating and adapting your app for a specific language and culture.
Flutter offers a library called flutter_localizations
that provides classes and methods to facilitate internationalization and localization. To start using this library, you need to add it to your pubspec.yaml
file and then import it into your code files.
Once you've imported the library, the next step is to define the languages your application will support. This is done using the localizationsDelegates
property of the MaterialApp
or CupertinoApp
widget. This property accepts a list of locale delegates that are responsible for loading localization data for each supported language.
After defining the supported languages, you must create language resource files for each language. These are files that contain the translations for all the strings used in your application. Flutter uses a format called ARB (Application Resource Bundle) for these files. You can create these files manually or use a tool like intl_translation
to automatically generate them from your code.
Once you have your language resource files, the next step is to load them into your application. This is done using Flutter's Localizations
class. This class provides methods for loading and accessing location data. To use this class, you need to create a subclass for each supported language and implement the load()
and of()
methods.
The load()
method is responsible for loading the localization data from the language resource file. The of()
method, on the other hand, is used to access the loaded location data. You can use this method in your code to get the strings translated to the current language.
In addition to loading and accessing localization data, the Localizations
class also provides support for changing the language at runtime. This is done using the locale
property of the MaterialApp
or CupertinoApp
widget. This property accepts a Locale
object that represents the current language. You can change the current language by changing the value of this property.
In summary, internationalization in Flutter involves preparing your app to support different languages and cultures, creating language resource files for each supported language, loading these files into your app using the Localizations
, and providing the ability to change the language at runtime. By following these best practices, you can build Flutter apps that are truly global and accessible to users around the world.
Now answer the exercise about the content:
What does the 'flutter_localizations' library in Flutter facilitate?
You are right! Congratulations, now go to the next page
You missed! Try again.
Next page of the Free Ebook: