Article image Coroutines for Asynchronous Programming

14. Coroutines for Asynchronous Programming

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Asynchronous programming is a powerful tool in the arsenal of Android developers, allowing for the execution of tasks that might take a long time, such as network requests or database operations, without freezing the user interface. In Kotlin, coroutines provide a modern and efficient way to handle asynchronous programming, offering a more readable and maintainable approach compared to traditional methods like callbacks or thread management.

Kotlin coroutines are a feature of the language that enable asynchronous programming by allowing you to write code that appears to be synchronous but is actually non-blocking. They are built on top of existing Java concurrency primitives and are fully interoperable with Java code, making them a versatile choice for Android developers.

Understanding Coroutines

At its core, a coroutine is a computation that can be suspended and resumed later. This is achieved through the use of special functions called suspend functions. A suspend function can pause its execution without blocking the thread it is running on, allowing other tasks to run in the meantime. This is particularly useful in Android development, where maintaining a responsive UI is crucial.

To start a coroutine, you use a coroutine builder, such as launch or async. These builders are part of the CoroutineScope interface, which defines the lifecycle of a coroutine. The launch builder is used for coroutines that do not return a result, while async is used for coroutines that do.

import kotlinx.coroutines.*

fun main() = runBlocking {
    launch {
        delay(1000L)
        println("World!")
    }
    println("Hello,")
}

In this example, runBlocking is used to start a coroutine in the main thread. The launch builder creates a new coroutine that runs concurrently with the main coroutine. The delay function suspends the coroutine for a specified time without blocking the thread.

Coroutine Context and Dispatchers

Every coroutine runs in a context, represented by a CoroutineContext object. This context includes a job, which controls the lifecycle of the coroutine, and a dispatcher, which determines the thread or threads the coroutine will run on. Kotlin provides several dispatchers:

  • Dispatchers.Default: Uses a shared pool of background threads and is optimized for CPU-intensive tasks.
  • Dispatchers.IO: Designed for offloading blocking I/O tasks.
  • Dispatchers.Main: Confines the coroutine to the main thread, suitable for UI updates.

You can specify the dispatcher when launching a coroutine:

launch(Dispatchers.IO) {
    // Perform network or database operations here
}

Structured Concurrency

Structured concurrency is a principle that ensures coroutines are launched in a structured way, making it easier to manage their lifecycle. In Kotlin, structured concurrency is achieved by tying the lifecycle of coroutines to the scope in which they are launched. This means that when a scope is canceled, all coroutines within that scope are also canceled.

The CoroutineScope interface is used to define a scope for coroutines. For example, in Android, you might use lifecycleScope to launch coroutines that should be canceled when an activity or fragment is destroyed.

lifecycleScope.launch {
    // Coroutine will be canceled when the lifecycle is destroyed
}

Handling Exceptions

Exception handling in coroutines is straightforward, thanks to structured concurrency. If a coroutine throws an exception, it will propagate up to its parent scope, where it can be handled. You can use a try-catch block within a coroutine to catch exceptions:

launch {
    try {
        // Code that might throw an exception
    } catch (e: Exception) {
        // Handle exception
    }
}

Alternatively, you can specify an exception handler when creating a coroutine scope:

val handler = CoroutineExceptionHandler { _, exception ->
    println("Caught $exception")
}

GlobalScope.launch(handler) {
    throw AssertionError()
}

Cancellation and Timeouts

Coroutines can be canceled at any time, which is useful for stopping long-running operations when they are no longer needed. To cancel a coroutine, you can call the cancel function on its job. A coroutine checks for cancellation at suspension points, such as delay or yield. You can also use the withTimeout function to cancel a coroutine after a specified time:

withTimeout(1000L) {
    // Code that should complete within 1 second
}

If the timeout is reached, a TimeoutCancellationException is thrown, which you can catch and handle as needed.

Combining Coroutines with Other Async APIs

Kotlin coroutines are compatible with existing asynchronous APIs, such as those using callbacks or Java's CompletableFuture. You can use the suspendCoroutine function to wrap a callback-based API in a coroutine-friendly manner:

suspend fun awaitCallback(): Result = suspendCoroutine { continuation ->
    asyncApiCall { result ->
        continuation.resume(result)
    }
}

Similarly, you can convert a CompletableFuture to a coroutine using the future extension function:

fun  CompletableFuture.await(): T = runBlocking {
    await()
}

Best Practices

When using coroutines in Android development, consider the following best practices:

  • Use the appropriate dispatcher: Choose the right dispatcher for your task to ensure efficient use of resources.
  • Leverage structured concurrency: Use structured concurrency to manage the lifecycle of coroutines and prevent memory leaks.
  • Handle exceptions gracefully: Use exception handling to manage errors and ensure a smooth user experience.
  • Cancel unnecessary coroutines: Cancel coroutines that are no longer needed to free up resources.

By understanding and applying these concepts, you can harness the full power of Kotlin coroutines to create responsive and efficient Android applications.

Now answer the exercise about the content:

What is the primary advantage of using Kotlin coroutines for asynchronous programming in Android development?

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