Free Course Image Unity 2D Platformer Game Development Tutorial: Build a Complete Platformer

Free online courseUnity 2D Platformer Game Development Tutorial: Build a Complete Platformer

Duration of the online course: 5 hours and 1 minutes

New

Free Unity course to build a complete 2D platformer: movement, jumping, tilemaps, animations, camera follow, checkpoints, UI score and health.

In this free course, learn about

  • Getting Started with Unity and Scene Setup
  • 2D Physics Foundations
  • Project Organization and Tilemap Level Building
  • Scripting and Core Player Movement
  • Animation and Character Presentation
  • Camera, Respawning, and Level Flow
  • Scoring, UI, and Player Health Systems

Course Description

Unity 2D Platformer Game Development Tutorial: Build a Complete Platformer is a free online course in Technology and Programming that guides you through creating a complete 2D platformer in Unity, from the first project setup to polished gameplay systems.

You will get comfortable with the Unity editor workflow as you build scenes, import and organize assets, and work efficiently with prefabs, hierarchy structure, and tilemaps. Learn how colliders, rigidbodies, and physics materials shape the feel of movement, then apply those concepts to create responsive platforming mechanics.

As the project evolves, you will add core scripting features such as player movement, jumping with reliable ground checks, and improved edge behavior so the character does not snag on platform corners. You will also implement animations by creating character animation clips, configuring the Animator, and coding logic to keep motion and visuals in sync, including direction changes.

To make the game feel complete, you will add camera follow behavior, respawning, checkpoints, and level management for moving between scenes. You will also create scoring and a user interface to display it, then build a health bar system to support damage and survivability mechanics. By the end, you will have a cohesive 2D platformer foundation you can extend with new levels, enemies, pickups, and effects.

Course content

  • Video class: Unity 2D Platformer Tutorial 1 - Introduction to Unity 12m
  • Exercise: In the Unity Editor, which panel shows the properties (like position and rotation) of the selected object?
  • Video class: Unity 2D Platformer Tutorial 2 - Importing Assets and creating your first scene 13m
  • Exercise: How can you make a background repeat horizontally across a Unity 2D scene without manually duplicating it many times?
  • Video class: Unity 2D Platformer Tutorial 3 - RigidBodies and Colliders 11m
  • Exercise: What components are needed so a player can fall due to gravity and land on a platform without passing through it?
  • Video class: Unity 2D Platformer Tutorial 4 - Physics Materials 06m
  • Exercise: Which components must an object have to be able to use a Physics Material 2D?
  • Video class: Unity 2D Platformer Tutorial 5 - Prefabs, Hierarchy and Organising Assets 08m
  • Exercise: What is the main benefit of turning a grouped set of objects (like three ladders) into a prefab?
  • Video class: Unity 2D Platformer Tutorial 6 - Tilemaps in Unity 16m
  • Exercise: Which Unity packages should be installed (via Package Manager) to avoid errors and enable Tilemap tools when working with 2D Tilemaps?
  • Video class: Unity 2D Platformer Tutorial 7 - Adding Tilemap Colliders 02m
  • Video class: Unity 2D Platformer Tutorial 8 - Introduction to Scripts in Unity 16m
  • Exercise: In a Unity C# script, what is the key difference between the Start() and Update() methods?
  • Video class: Unity 2D Platformer Tutorial 9 - Player Movement 22m
  • Exercise: Which components are required on the player object to begin implementing 2D movement?
  • Video class: Unity 2D Platformer Tutorial 10 - Making the Player Jump 06m
  • Exercise: When adding jumping, how is the player’s velocity updated so horizontal movement is preserved?
  • Video class: Unity 2D Platformer Tutorial 11 - Jumping with Ground Check 16m
  • Exercise: Which Unity 2D method is used to detect if the player is touching the ground by checking for colliders within a circle at the player’s feet?
  • Video class: Unity 2D Platformer Tutorial 12 - Preventing player from sticking to edges of platforms 06m
  • Exercise: What is one effective way to stop a player from sticking to platform edges in a 2D Unity platformer?
  • Video class: Unity 2D Platformer Tutorial 13 - Animations in Unity 18m
  • Exercise: When importing a sprite sheet to create a frame-by-frame animation, which setting change allows Unity to treat the image as multiple frames?
  • Video class: Unity 2D Platformer Tutorial 14 - Creating Player Animations (Part 1) 10m
  • Exercise: What are the three main steps to animating player movement in a 2D Unity game?
  • Video class: Unity 2D Platformer Tutorial 15 - Setting up the Animator 08m
  • Exercise: Which Animator parameters are added to control transitions between idle, walking, and jumping?
  • Video class: Unity 2D Platformer Tutorial 16 - Coding the player animations 07m
  • Exercise: Why is Mathf.Abs() used when setting the animator's Speed parameter from the player's x-axis velocity?
  • Video class: Unity 2D Platformer Tutorial 17 - Making the player look in both directions 06m
  • Exercise: How do you flip a 2D player sprite to face the direction it is walking in Unity?
  • Video class: Unity 2D Platformer Tutorial 18 - Making the camera follow the player 16m
  • Exercise: In a 2D platformer camera follow script, what is the main purpose of the public float variables offset and offset smoothing?
  • Video class: Unity 2D Platformer Tutorial 19 - Respawning the player 13m
  • Exercise: What setting is required on the Fall Detector's BoxCollider2D so the player can pass through it while still triggering a respawn?
  • Video class: Unity 2D Platformer Tutorial 20 - Respawn checkpoints 06m
  • Exercise: How is the player's respawn location updated when they reach a checkpoint?
  • Video class: Unity 2D Platformer Tutorial 21 - Level management and teleporting between scenes 18m
  • Exercise: What does using SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex + 1) achieve when the player enters a portal tagged Next Level?
  • Video class: Unity 2D Platformer Tutorial 22 - Scoring 13m
  • Exercise: How can you keep the player's score from resetting when moving between different scenes in a Unity 2D platformer?
  • Video class: Unity 2D Platformer Tutorial 23 - Adding a UI to display the score 13m
  • Exercise: How can you reuse the same score UI across multiple levels without recreating it each time?
  • Video class: Unity 2D Platformer Tutorial 24 - Health Bar (Part 1) 08m
  • Exercise: How is the health bar set up so it shrinks from right to left when health decreases?
  • Video class: Unity 2D Platformer Tutorial 24 - Health Bar (Part 2) 08m
  • Exercise: In the Health Bar system, what is the main purpose of the separate Health script?
  • Video class: Unity 2D Platformer Tutorial 24 - Health Bar (Part 3) 09m
  • Exercise: Which Unity method should be used if the player must keep losing health for every frame they remain touching spikes?

This free course includes:

5 hours and 1 minutes of online video course

Digital certificate of course completion (Free)

Exercises to train your knowledge

100% free, from content to certificate

Ready to get started?Download the app and get started today.

Install the app now

to access the course
Icon representing technology and business courses

Over 5,000 free courses

Programming, English, Digital Marketing and much more! Learn whatever you want, for free.

Calendar icon with target representing study planning

Study plan with AI

Our app's Artificial Intelligence can create a study schedule for the course you choose.

Professional icon representing career and business

From zero to professional success

Improve your resume with our free Certificate and then use our Artificial Intelligence to find your dream job.

You can also use the QR Code or the links below.

QR Code - Download Cursa - Online Courses

More free courses at Game development

Free Ebook + Audiobooks! Learn by listening or reading!

Download the App now to have access to + 5000 free courses, exercises, certificates and lots of content without paying anything!

  • 100% free online courses from start to finish

    Thousands of online courses in video, ebooks and audiobooks.

  • More than 60 thousand free exercises

    To test your knowledge during online courses

  • Valid free Digital Certificate with QR Code

    Generated directly from your cell phone's photo gallery and sent to your email

Cursa app on the ebook screen, the video course screen and the course exercises screen, plus the course completion certificate