Duration of the online course: 7 hours and 18 minutes
New
Build a 2D metroidvania-style shooter platformer in Godot 4.2 with this free game development course focused on practical, end-to-end workflow. You will start by setting up a clean project structure and creating polished player animations, then move into responsive controls with a proper input map, movement logic, jumping states, and reliable debugging techniques.
As the project grows, you will add enemies with patrol behavior, animation, and damage interactions using hitboxes and hurtboxes. You will also learn how to keep gameplay consistent with delta time, and how to structure game logic with state machines for both player and enemy behavior. Visual quality and feel are improved through parallax backgrounds, camera limits, smoothing for pixel games, and jitter fixes.
Level building is covered through advanced tilemaps and practical level design. Combat and progression systems include shooting mechanics, timers, health management, pickups, collectibles, and clear UI feedback such as health bars and counters. You will also implement essential menus and usability features like main menu, pause and continue, screen settings, and saving data with resources.
To round out a complete playable experience, you will create doors, keys, and scene-to-scene transitions, including animated transitions and loading-style shader effects. The course also touches on GDScript typing choices, integer scaling for crisp pixel visuals, and multiple-jump mechanics, helping you create a smoother, more professional Godot 4.2 platformer foundation you can expand into your own game.
Explore free online Godot 4 courses for game development. Learn the engine basics, 2D game creation, scenes, scripts, and workflows to build a small game from scratch.
Explore 2 free online courses in 2D Game Development and learn essential techniques to create engaging games. Start your game development journey today!
7 hours and 18 minutes of online video course
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Exercises to train your knowledge
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