What “Reference Practice” Really Means
Reference practice is the skill of using a real subject (photo or life) to make better drawing decisions. It is not copying outlines; it is extracting usable information: big shapes, angles, relationships, and the most important details. When you practice from reference, you are training your eye to notice what matters and your hand to translate it into a clear drawing.
Visual simplification is the companion skill: reducing complex scenes into a small set of readable shapes and forms. Simplification is not “making it cartoony.” It is choosing what to keep so the drawing stays organized, believable, and easy to finish. Most beginner drawings fail not because the artist can’t render, but because the drawing is overloaded with small details before the big structure is clear.
In this chapter you will learn how to: (1) pick and prepare references, (2) simplify what you see into a hierarchy of big-to-small decisions, and (3) use a repeatable workflow that prevents you from getting lost in details.
Choosing References That Teach You (Not Trap You)
Good reference characteristics
Clear lighting: one main light direction with readable shadow shapes. Avoid flat, front-lit images where everything is the same value.
Simple background: busy backgrounds compete with the subject and make simplification harder at first.
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Readable silhouette: you should be able to recognize the subject if it were filled in as a single flat shape.
Moderate lens distortion: extreme wide-angle photos bend forms and can mislead you. If you must use them, simplify even more and focus on big relationships.
One “lesson” per reference: choose references that emphasize a specific skill (a clear pose, a simple still life, a head with strong planes), rather than trying to learn everything at once.
Life vs photo reference
Life reference gives you true depth cues and lets you move your viewpoint, but the subject may change (light shifts, people move). Photo reference is stable and convenient, but it compresses values and can hide subtle form changes. Use both: photos for repetition and controlled practice; life for training observation and spatial understanding.
Reference preparation (2 minutes)
Before drawing, do a quick “reference audit.” Ask:
Where is the light coming from?
What is the biggest shape I can describe the subject with?
What are the 3–5 most important features that make it recognizable?
What can I ignore without losing the subject?
If you can’t answer these quickly, the reference may be too complex for today’s exercise.
Visual Simplification: The Big-to-Small Hierarchy
Simplification works best as a hierarchy. You decide the big things first, then refine. If you reverse the order (eyelashes first, structure later), the drawing becomes hard to correct and often looks “off” even if parts are detailed.
Level 1: The silhouette (one shape)
Start by seeing the subject as a single flat shape. This is the fastest way to check if the overall design is correct. A strong silhouette is a strong drawing foundation.
Practice idea: squint at your reference until details blur. What remains is the silhouette and a few big shadow masses. That’s your Level 1 information.
Level 2: The big divisions (2–5 shapes)
Divide the silhouette into a few major parts. Examples:
A mug: cylinder body + handle shape.
A shoe: main body + sole + opening.
A head: cranium mass + jaw mass + neck mass.
A tree: trunk mass + canopy mass.
These divisions should be large enough that you can draw them confidently without “scratching” lines.
Level 3: The shadow pattern (2–4 value groups)
Instead of shading everything gradually, simplify values into groups. A practical beginner grouping is:
Light family (everything facing the light)
Shadow family (everything turned away)
Accent/darkest (small, selective areas)
Highlight (small, selective areas)
This grouping keeps your drawing readable and prevents over-rendering. It also makes it easier to correct: you can adjust a whole group without reworking every tiny patch.
Level 4: Secondary forms and key edges
Now you can add the smaller bumps, overlaps, and plane changes that describe the subject. The rule is: only add a detail if it supports the big structure or improves recognition.
Think in terms of edge priority: which edges must be crisp to communicate the form, and which can be soft or even lost? Simplification often means deliberately losing edges that do not help.
Level 5: Selective detail (the “few sharp notes”)
Finish by placing a few high-information details. These are usually:
Small dark accents (nostril, corner of mouth, deepest crease)
Small highlights (glint on an eye, rim light on a cup)
Texture hints only where needed for identification (a few stitches on a shoe, not every stitch)
Selective detail is what makes a simplified drawing feel intentional rather than unfinished.
How to “Read” a Reference Without Copying
Copying is tracing what you think you see. Reading is interpreting: you decide what each part is doing in space and how it contributes to the whole.
Use questions that force interpretation
What is this part’s job? (support, overlap, turn, connection)
Is it mostly flat or mostly turning? (plane vs round)
Is this edge a boundary or a value change? (outline vs shadow edge)
What is the simplest shape that could represent it? (triangle, wedge, ribbon, cylinder segment)
These questions keep you from drawing “symbols” (generic eyes, generic leaves) and push you to draw what is actually there.
Squinting and defocusing as tools
Squinting reduces detail and merges values, revealing the big shadow pattern. Another method is to slightly defocus your eyes (or step back). If the subject becomes unreadable, your simplification is too dependent on small details. If it stays clear, your big shapes are working.
Turn the reference into a “map”
Imagine the reference is a map with regions. Your job is to draw the borders of the biggest regions first: silhouette, big divisions, shadow masses. Only then do you add smaller “roads” (creases, small overlaps) and “labels” (details).
Practical Workflow 1: The 15-Minute Simplification Study
This is a repeatable exercise you can do daily. Choose a simple reference (a single object, a face with clear light, a hand, a shoe).
Step-by-step
Minute 0–2: Identify the big idea. Write (mentally) one sentence: “This is a ___ with light coming from ___.” Decide what must be recognizable.
Minute 2–5: Block the silhouette. Draw the outer boundary as one continuous, confident shape as much as possible. Avoid internal details.
Minute 5–8: Split into 2–5 big parts. Add only the largest internal divisions (major overlaps, big plane breaks). Keep lines simple.
Minute 8–12: Lay in shadow masses. Shade the shadow family as a single flat value. Do not model forms yet; focus on the shape of the shadow.
Minute 12–15: Add 3–5 accents. Place a few darkest darks and a few small highlights or light edges. Stop before you “polish.”
Goal: a drawing that reads from across the room. If it only reads up close, you likely relied on detail instead of structure.
Common mistakes and fixes
Mistake: shading too early. Fix: force yourself to complete the silhouette and big divisions before any shading.
Mistake: many small shadow patches. Fix: merge shadows into one family; only separate if there is a clear light break.
Mistake: outlining everything. Fix: replace some outlines with value edges (shadow boundaries) and let some edges disappear.
Practical Workflow 2: The “3-Layer” Reference Breakdown
This method is excellent when a reference feels overwhelming (hair, folds, foliage, complex machinery). You will redraw the same subject three times, each time allowing more information.
Layer A: Shape-only (no shading)
Draw only the silhouette and the 2–5 big divisions. No texture, no small features. If the subject is a portrait, you might place only the big head shape, jaw, neck, and the approximate placement of features as simple blocks.
Layer B: Shadow-only (no outlines)
On a new sheet (or new layer digitally), draw the subject using only shadow shapes. Pretend you are cutting shadow shapes out of paper. This trains you to see value as design, not as “smudging.”
Layer C: Combined (shape + shadow + a few details)
Now combine the two: start with the silhouette and big divisions, then place the shadow masses, then add a few selective details. You will notice that many “details” were actually unnecessary once the shadow design is correct.
Why this works: it separates problems. If Layer A fails, you have a shape problem. If Layer B fails, you have a value grouping problem. Layer C becomes much easier because the decisions are already made.
Visual Simplification Strategies for Common Subjects
Faces: simplify into planes and shadow masks
Faces overwhelm beginners because of feature detail. Instead, simplify the face into a few plane groups and a “shadow mask.”
Keep: big head shape, jaw angle, brow ridge shadow, nose shadow, eye socket shadow, under-lip shadow.
Reduce: eyelashes, pores, individual hair strands.
Strategy: treat the eye as a simple dark shape under the brow plane first; add the iris highlight only near the end.
Hands: simplify into mitten + finger blocks
Hands look complex because of many small joints and creases. Simplify by grouping.
Keep: overall hand silhouette, thumb mass, finger group direction, major knuckle line.
Reduce: small wrinkles and nail details until the end.
Strategy: group fingers into two blocks (index+middle, ring+pinky) when possible, then separate later.
Clothing folds: simplify into “flow lines” and major fold families
Folds are easiest when you stop trying to draw every wrinkle.
Keep: the main tension points (where fabric is pulled), the direction of the fold flow, and the largest shadow wedges.
Reduce: tiny zigzag wrinkles that do not change the overall form.
Strategy: draw 3–7 major folds only, then add a few smaller ones that support the same direction.
Hair: simplify into big masses with a few strand groups
Hair becomes messy when drawn strand-by-strand. Instead, treat it like sculpted masses.
Keep: the outer silhouette, the big light and shadow areas, and a few directional strand groups.
Reduce: individual strands everywhere.
Strategy: place 2–3 highlight shapes and 2–3 dark accent shapes; let the mid-tones connect them.
Plants and trees: simplify into clumps and negative shapes
Leaves are a classic detail trap. Draw the “clumps” and the holes between them.
Keep: trunk/branch gesture, canopy silhouette, a few clump boundaries, major shadow masses.
Reduce: individual leaves except in a small focal area.
Strategy: design a few clear negative shapes (sky holes) to make the canopy believable without drawing every leaf.
Everyday objects: simplify into functional parts
For objects, simplification is often about understanding how parts connect.
Keep: the main body, attachments, openings, and overlaps.
Reduce: logos, tiny screws, micro-scratches.
Strategy: name the parts as you draw: “body,” “rim,” “handle,” “base.” If you can’t name a part, you may be drawing noise.
Designing a Focal Point: Where Detail Belongs
Simplification becomes easier when you decide where the viewer should look. A focal point is usually created by a combination of:
Highest contrast (dark next to light)
Sharpest edges
Most detail
Most unique shapes
Everything away from the focal point should generally be simpler: softer edges, fewer accents, larger grouped shapes. This is not a “rule” for all styles; it is a practical tool to keep drawings readable and prevent overworking.
Mini exercise: 10-detail budget
Give yourself a strict budget of 10 small details (stitches, pores, tiny highlights, small creases). Place them only near the focal point. If you spend them early, you must finish the rest with big shapes and value groups. This trains restraint and clarity.
Checking Your Simplification (Fast Self-Critique)
The thumbnail test
Take a photo of your drawing and zoom out until it is very small on your screen. If the subject becomes unrecognizable, your big shapes or value groups are unclear. Adjust the silhouette, the big divisions, or the shadow grouping before adding anything else.
The mirror/flip test
Flip your drawing horizontally (use a mirror or your phone). Errors in shape design and alignment become obvious. When you see an issue, fix it at the biggest level possible (silhouette or big divisions) rather than patching with detail.
The two-distance rule
Stand far away: does it read? Stand close: are the few details you added supporting the form? If it reads only close, simplify more. If it reads only far and looks empty close, add a few selective accents at the focal point.
Practice Sets (Pick One Per Day)
Set 1: Object simplification ladder
Choose one object reference (mug, shoe, backpack).
Draw it three times: 2 minutes (silhouette only), 5 minutes (big divisions), 10 minutes (add shadow groups + 3 accents).
Compare: which version reads best? Often the 5–10 minute versions look stronger than the overworked one.
Set 2: Shadow-shape library
Collect 6 references with strong lighting (faces, hands, objects).
For each, draw only the shadow shapes in 5 minutes.
Label each shadow shape mentally: “under plane,” “occlusion,” “cast shadow.” Keep the shapes clean and connected.
Set 3: Complexity reduction challenge
Pick a complex reference (hair, folds, foliage).
Limit yourself to: 7 lines for the silhouette and 5 shadow shapes.
Afterward, allow 5 additional lines and 2 additional shadow shapes. Notice how little you need to add for a big improvement.
Common “Detail Traps” and How to Escape Them
Trap: drawing what you know instead of what you see
Example: drawing a “symbol eye” (almond outline + circle iris) even when the reference shows the upper lid covering most of the iris and the eye shape being asymmetrical. Escape by simplifying the eye into two shapes first: the dark opening and the lid shadow, then refine.
Trap: chasing tiny differences
Beginners often adjust small corners repeatedly while the big shape is wrong. Escape by stepping back and correcting the silhouette or major divisions first. If the big shape is correct, many small issues disappear.
Trap: equal attention everywhere
When everything is equally sharp and detailed, nothing stands out and the drawing looks noisy. Escape by choosing a focal point and deliberately simplifying the rest: fewer accents, softer edges, larger grouped shapes.
Trap: texture as a substitute for structure
Adding texture can hide uncertainty but rarely fixes it. Escape by removing texture temporarily: ask, “If I erase all texture, does the drawing still read?” If not, return to big shapes and shadow grouping.
Reference Ethics and Practical Use
For practice, you can use almost any reference to train your eye. For finished work you plan to share or sell, avoid copying a single photo too closely. Use multiple references, change the design, or work from life. A good habit is to treat references as ingredients: you borrow information (lighting, pose, material cues) and build a new drawing rather than reproducing one image exactly.
Quick Demo Plan You Can Follow (Still Life Example)
Set up a simple still life: a cup and an apple under a lamp. Take a photo too, so you can repeat the exercise later.
Pass 1 (5 minutes): silhouette of both objects as one combined shape, then separate them with one overlap line.
Pass 2 (10 minutes): add big divisions (cup body vs rim vs handle; apple body vs stem area). Keep everything simple.
Pass 3 (15 minutes): shade the shadow family as one grouped value across both objects, then add 3 accents (inside cup, contact shadow under apple, deepest handle shadow) and 2 highlights (rim, apple highlight).
This plan forces you to simplify first, then add only what increases clarity. Repeat the same setup on different days and try to make the 15-minute version read better each time by improving shape design and shadow grouping rather than adding more detail.