A Safe, Repeatable Color Sequence (So You Don’t Chase Your Tail)
After you’ve handled white balance, exposure, and tone, color work should follow a consistent order. The goal is to make controlled changes that are easy to undo and easy to match across multiple images.
Recommended order
- 1) Vibrance/Saturation (global intensity): establish overall color energy without breaking skin.
- 2) HSL / Color Mixer (targeted hues): fix specific colors (greens too neon, reds too strong, etc.).
- 3) Color Grading (creative tinting): only if you need a stylistic push or to unify a set.
Why this order works: global intensity changes affect everything; targeted HSL changes are easier to judge once the overall intensity is close; color grading is easiest to control when the underlying colors are already “clean.”
Step 1: Vibrance and Saturation (Global Color Intensity)
In the Basic panel, Vibrance and Saturation both increase color intensity, but they behave differently:
- Vibrance boosts less-saturated colors more than already-saturated colors, and it tends to be gentler on skin tones.
- Saturation boosts all colors equally, which can quickly push skin, lips, and warm highlights into “too orange/red.”
Practical sequence
- Start with Vibrance: move slowly (often small values are enough). Watch skin, lips, and any bright clothing.
- Add Saturation only if needed: if the image still feels dull after Vibrance, add a small amount of Saturation.
- Check clipping and harsh color edges: highly saturated areas can look crunchy or posterized, especially in smooth backgrounds.
Quick rules of thumb
- If skin starts looking sunburned, back off Saturation first.
- If only certain colors look wrong (e.g., greens), don’t keep pushing global sliders—move to HSL.
Step 2: HSL / Color Mixer (Targeted Color Control Without Collateral Damage)
The HSL (Hue, Saturation, Luminance) controls—called Color Mixer in newer process versions—let you adjust specific color ranges. This is where you fix “one color is off” problems without disturbing everything else.
How H, S, and L actually affect a hue
- Hue: shifts a color to a neighboring color. Example: shifting Yellow Hue toward green can cool grass; shifting Orange Hue toward yellow can make skin look more sallow.
- Saturation: increases/decreases intensity of that hue range. Example: reducing Green Saturation can tame neon foliage.
- Luminance: changes brightness of that hue range. Example: lowering Blue Luminance can deepen a sky; raising Orange Luminance can brighten skin (sometimes too much).
Use the Targeted Adjustment Tool (TAT) for accuracy
Instead of guessing which slider controls a color, use the small “target” icon in the HSL/Color panel:
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- Open HSL/Color (or Color Mixer).
- Click the Targeted Adjustment Tool.
- Click and drag up/down on the area in the photo you want to change (e.g., grass, a sweater, lips).
- Lightroom will move one or more sliders (because real-world colors often overlap multiple hue ranges).
Avoiding common HSL artifacts
HSL is powerful, but it’s also where images can start to look “edited.” Watch for these issues:
- Over-saturation and channel clipping: strong Saturation boosts can cause blotchy reds in cheeks or crushed detail in colorful fabrics. If a color looks thick or plastic, reduce that hue’s Saturation and consider a smaller global Vibrance.
- Banding in smooth areas: heavy Hue shifts or extreme Luminance changes can create visible steps in gradients (skies, studio backdrops). Mitigation: reduce the strength of the move, avoid stacking multiple extreme color moves, and consider adding a subtle grain (if appropriate for the project) to disguise banding.
- Unnatural skin tones: skin is mostly Orange with some Red influence (lips, cheeks). Aggressive changes to Orange Hue/Sat/Lum can make skin look gray, too yellow, or too red.
Skin-Tone Protection Workflow (Oranges and Reds With Care)
Natural skin is less about “perfect” color and more about consistency and believable warmth. Use this workflow to protect skin while still correcting the rest of the image.
Step-by-step: protect skin while adjusting color
- Do global intensity first: set Vibrance/Saturation to a reasonable baseline before touching HSL.
- Identify what’s wrong: is skin too red, too yellow, too dull, or too dark? Don’t adjust Orange “just because.”
- Adjust non-skin colors first: if the background greens are too loud, reduce Green Saturation or shift Yellow Hue slightly before touching Orange/Red. Often the skin looks better once competing colors are tamed.
- When you must adjust skin, start small:
- Orange Saturation: tiny reductions can remove “sunburn” without making skin gray.
- Orange Luminance: small increases can brighten skin, but too much makes it look flat and waxy.
- Orange Hue: use sparingly; shifting too far can make skin look sickly (toward yellow) or overly pink (toward red).
- Red Saturation: often useful for calming cheeks and lips, but don’t remove all life from the face.
- Check Before/After frequently: use the panel toggle switch or the global Before/After view to ensure you’re improving realism, not just changing it.
- Compare across the set: skin consistency matters more than a single “perfect” frame. Use Survey/Compare views or sync a reference look, then fine-tune per image.
Practical skin-tone checks
- Look at multiple areas: forehead, cheeks, neck, and hands should feel related. If the face matches but hands look orange, your Orange adjustments may be too strong.
- Watch the lips: lips can go neon quickly if Reds are pushed. If lips look artificial, reduce Red Saturation or back off global Saturation.
- Beware mixed lighting: if one side of the face is warmer/cooler, heavy HSL changes can exaggerate the split. Keep HSL subtle and consider local corrections (outside the scope of this chapter) if needed.
Step 3: Color Grading (Use Only When It Solves a Specific Problem)
Color Grading is best used to add a controlled tint to shadows/midtones/highlights for mood or to unify a series. It’s not the first tool for fixing “greens are too bright” or “skin is too red”—that’s HSL territory.
When Color Grading is appropriate
- Unifying a set: adding a subtle warm highlight tint across all images can make a series feel cohesive.
- Creative mood: cool shadows + warm highlights for a cinematic feel (kept subtle for portraits).
- Counteracting a color cast that remains after global correction: a gentle shadow tint can neutralize an overly warm shadow feel without changing skin hue directly.
Practical sequence for Color Grading
- Start with Midtones or Highlights (portraits often respond well to highlight warmth).
- Set Hue first, then Saturation: choose a hue direction, then raise saturation slowly.
- Use Blending and Balance:
- Blending controls how much the tonal ranges overlap. Higher blending can feel smoother; lower blending can feel more stylized.
- Balance shifts emphasis toward shadows or highlights. For portraits, avoid pushing Balance so far that skin highlights become tinted.
- Keep saturation low: if you can clearly “see the grading,” it’s often too strong for natural portraits.
Common grading mistakes (and fixes)
- Orange skin from warm highlights: reduce highlight saturation or move highlight hue slightly away from orange (toward a gentle peach/yellow), or shift Balance away from highlights.
- Muddy shadows: if shadows lose clarity, reduce shadow saturation or choose a cleaner hue (subtle blue/teal instead of heavy green).
Profiles and Calibration: Setting the Color Foundation
Before you fine-tune color, make sure your profile choice supports the look you want. Profiles influence contrast and color response, which changes how Vibrance, HSL, and Color Grading behave.
Profile selection workflow
- Open the Profile browser in the Basic panel.
- Compare a few sensible options for your camera (often Adobe Color, Adobe Portrait, or a camera-matching portrait profile).
- Pick the profile that gives the most natural starting skin tone and manageable saturation.
- Only then proceed with Vibrance/HSL/Grading.
Tip: If you’re editing a portrait series, lock the profile choice early and keep it consistent across the set unless a specific image truly needs a different foundation.
Calibration note (use with caution)
The Calibration panel can shift how primary colors render and can be useful for consistent camera matching. However, it can also cause broad, hard-to-predict changes. If you use it, keep adjustments small and apply consistently across the series. For most beginners, profile choice plus careful HSL is the safer path.
Exercise: Match Color Across a Portrait Series While Keeping Skin Consistent
Goal: Edit 8–15 portraits from the same session so the skin tone looks consistent from image to image, even if backgrounds or clothing vary.
Setup
- Choose a portrait set with similar lighting but slight variation (poses, framing, background elements).
- Pick one image as the reference (best exposure and most representative skin tone).
Step-by-step exercise workflow
- Reference edit (single image)
- Choose a Profile that gives natural skin.
- Adjust Vibrance first, then a touch of Saturation only if needed.
- Use HSL with the Targeted Adjustment Tool to tame any distracting colors (greens, blues, magentas) before touching Orange/Red.
- Make minimal Orange/Red adjustments to keep skin believable.
- Apply Color Grading only if you need a subtle unifying mood (keep saturation low).
- Sync the look to the set
- Select the edited reference plus the rest of the series.
- Sync settings focusing on Profile, Vibrance/Saturation, HSL, and Color Grading (avoid syncing anything that could vary per frame if it would cause inconsistency).
- Consistency pass (image-by-image)
- Use Before/After to ensure each image still looks natural.
- Check skin across frames: if one image looks redder, reduce Red Saturation slightly; if one looks too yellow, adjust Orange Hue minimally.
- If a background color shift is causing the skin to feel different, correct the background hue/saturation rather than pushing skin sliders.
- Final comparison
- View the set together and look for “jumping” skin tone from image to image.
- Make tiny HSL tweaks to outliers until the series feels cohesive.
Self-check questions
- Do faces and hands match reasonably within each image?
- Do skin tones stay consistent across the entire set, or does one frame look noticeably more orange/red?
- Did you rely on small, targeted HSL moves rather than heavy global saturation?
- Is color grading subtle enough that skin still looks natural?